With 2016 marking the milestone of my tenth consecutive Consumer Electronics Show in Las Vegas, I went through all my blog posts, Flickr photos, presentations, and other materials to see what stood out. It covers drones, virtual reality, 3D TVs, 3D printing, and much more.
With 2016 marking the milestone of my tenth consecutive Consumer Electronics Show in Las Vegas, I went through all my blog posts, Flickr photos, presentations, and other materials to see what stood out. It covers drones, virtual reality, 3D TVs, 3D printing, and much more.
This presentation looks at the growth in smartphone adoption, the different categories of visual social networks and then has some recommended next steps for anyone working in brand marketing
@dirktherabbit originally gave this talk at the Social Media 2013 conference in Athens (http://socialmediaconference.boussiasconferences.gr/).
Unleashing The Tribe: small passionate communitiesEwan McIntosh
25 minutes on the moves in the 'real world' and how they have an impact on learning.
Made at the Tipperary Institute's Education futures event.
May 2008
More on my blog: http://edu.blogs.com
and contact details on my website: http://www.ewanmcintosh.com
Web2.0 and Social Media leading to Inbound Marketing 2014Lukas Ritzel
How has the initial Internet developed from a push only static source of information to the interactive and engaging internet which we call Web2.0 or social media in 2013
Digital Natives - Session 4 - Listening to consumersBart Muskala
Online, virtually everything is being measured. Which results in tons of data. Are we doing anything with it? Does it give us any insights that actually make sense? Or should we simply involve our consumers and ask them what we'd like to know? And what if we not only get to know everything about our consumer, but also where he or she physically is at any given time? And what on earth does 'crowdsourcing' mean?
Presented at Mind the Product Conference in London, UK (Sep 27, 2013), I knew this was going to be a hard sell. Often marketers and product managers don't "get along". I wanted to present marketing as part of the product as well as a necessity even for great products.
A Presentation About Community, By The CommunityNeil Perkin
A crowdsourced presentation about how online communities work with contributions from 30 planners, strategists, digital specialists and some of the most reknowned thinkers in social media strategy.
Great design isn’t about beauty; it’s about knowing the right questions to ask, uncovering the right places to look, and agreeing on the right problems to solve.
At ThoughtWorks Live Australia 2016, Stephanie Rieger (Director of Design & Strategy at Yiibu) talked about three mindsets that combine design, business strategy, and technology to drive growth and embed experience design within your organisation.
This presentation looks at the growth in smartphone adoption, the different categories of visual social networks and then has some recommended next steps for anyone working in brand marketing
@dirktherabbit originally gave this talk at the Social Media 2013 conference in Athens (http://socialmediaconference.boussiasconferences.gr/).
Unleashing The Tribe: small passionate communitiesEwan McIntosh
25 minutes on the moves in the 'real world' and how they have an impact on learning.
Made at the Tipperary Institute's Education futures event.
May 2008
More on my blog: http://edu.blogs.com
and contact details on my website: http://www.ewanmcintosh.com
Web2.0 and Social Media leading to Inbound Marketing 2014Lukas Ritzel
How has the initial Internet developed from a push only static source of information to the interactive and engaging internet which we call Web2.0 or social media in 2013
Digital Natives - Session 4 - Listening to consumersBart Muskala
Online, virtually everything is being measured. Which results in tons of data. Are we doing anything with it? Does it give us any insights that actually make sense? Or should we simply involve our consumers and ask them what we'd like to know? And what if we not only get to know everything about our consumer, but also where he or she physically is at any given time? And what on earth does 'crowdsourcing' mean?
Presented at Mind the Product Conference in London, UK (Sep 27, 2013), I knew this was going to be a hard sell. Often marketers and product managers don't "get along". I wanted to present marketing as part of the product as well as a necessity even for great products.
A Presentation About Community, By The CommunityNeil Perkin
A crowdsourced presentation about how online communities work with contributions from 30 planners, strategists, digital specialists and some of the most reknowned thinkers in social media strategy.
Great design isn’t about beauty; it’s about knowing the right questions to ask, uncovering the right places to look, and agreeing on the right problems to solve.
At ThoughtWorks Live Australia 2016, Stephanie Rieger (Director of Design & Strategy at Yiibu) talked about three mindsets that combine design, business strategy, and technology to drive growth and embed experience design within your organisation.
A Corporate Approach To Social Media - by Jos Schuurmans / CluetailJos Schuurmans
Jos Schuurmans looks at "social" or "participatory" media, the "social web" and "New Internet" from a corporate organizational viewpoint.
He lays out a conceptual framework for understanding where we are at this point, as well as a general approach to social media through "change from the inside out".
Social Media Introduction for Communications and PR Professionals - by Jos Sc...Jos Schuurmans
An introduction to social media, prepared for a seminar for communications and public relations professionals in Helsinki, Finland, January 2009, by Jos Schuurmans, http://www.josschuurmans.com/contact
Gerd Leonhard At Effie Athens June 11 Future Of Advertising Branding, and Mar...Gerd Leonhard
The Future of Communications, Advertising and Branding:
The connected media economy has turned "the People formely known as Consumers" into Users that seem to be getting more numerous and more powerful by the minute, creating their own content or just annexing whatever they want, downloading or streaming what they want when and how they want, and forming digital communities that are set to become more popular than MTV or VH1 ever were. Pre-broadband, linear and mass-media advertising concepts will surely be less relevant in the very near future, but what does "Advertising2.0" look like, who will be "The Creatives" and will brands indeed lose control to those ever more powerful Users? Media Futurist Gerd Leonhard will talk about the next 5 years that lie ahead for the industry.
Many services and tools will die, but people will always remain the catalytic agent for social activities online and offline! People are still the “killer app!”
Staying on top of emerging technology trends, new apps, and other social media outlets can be overwhelming. This presentation highlights the latest and greatest of these tools and discusses possible marketing opportunities for libraries. More importantly, this presentation will rely on a theme stating that many services and tools will die, but people will always remain the catalytic agent for social activities online and offline! In other words, people are still the “killer app!”
3. Today a quarter of the web’s bandwidth is video Cisco predicts that figure will rise to 90% by 2013
4. THE DIGITAL UNIVERSE Last year grew 62% to 800,000 petabytes (million gigabytes) By 2020 it will be nearly 50 times as big as it was last year http://www.flickr.com/photos/steve-maw/ Source: IDC… http://www.emc.com/collateral/demos/microsites/idc-digital-universe/iview.htm
5. Enough to fill 75Bn iPads A digital output equivalent to the entire population of the Earth tweeting continuously for a century http://www.flickr.com/photos/ruthanddave/ Source: IDC… http://www.emc.com/collateral/demos/microsites/idc-digital-universe/iview.htm
6. NOT JUST MORE CONTENT, BUT EXPONENTIALLY MORE Disaggregation and Re-aggregation Any piece of content, anytime, anywhere http://www.flickr.com/photos/guymauve/
7. The fastest growing category of data on the web is metadata (data about data) New ways to categorise, store, and search content
8. About 70% of the digital universe is generated by individuals Individuals who continue to move towards data rich environments http://www.flickr.com/photos/janeland/
12. IS THIS REALLY SUCH A BIG DEAL? http://www.flickr.com/photos/marthaburzynski/
13. SOCIAL IS BECOMING A PART OF ALL MEDIA STREAMS Social dimensions are paramount to most people …and most forms of entertainment “The desire to be part of a group that shares, cooperates, or acts in concert is a basic human instinct.” Clay Shirky Source: Future Foundation: Entertainment Futures Image: http://www.flickr.com/photos/kicey/
14. Media brands are increasingly defined less by the platform and more by the community http://www.flickr.com/photos/hankins/
15. EMPOWERED USERS, UNLIMITED CHOICE Everyone is a media owner The means of production and distribution are shared http://www.flickr.com/photos/esparta/
16. NOT JUST TECHNOLOGICAL CHANGE, BUT CULTURAL AND BEHAVIOURAL “Our focus should be not on emerging technologies but on emerging cultural practices.” Henry Jenkins, Professor of Comparative Media, MIT and author of Convergence Culture
18. TURNING COMMUNICATIONS FUNDAMENTALS ON THEIR HEAD “The other guys think the purpose of communication is to get information.We think the purpose of information is to foster communication.”Mark Zuckerberg, CEO Facebook http://www.flickr.com/photos/danarah/
19. NETWORKED LINEAR Scheduled On demand Sit back Participative Messages Experiences Content we know you like (because you’ve told us) Content we think you’d like We control the way it is delivered We allow you to play with it, pass it on http://www.flickr.com/photos/timothyschenck/
20. THE VALUE EQUATION IS CHANGING = Attention Content = Attention, participation, interaction, content Content, tools, services http://www.flickr.com/photos/wespionage/
21. ATTENTION IS INCREASINGLY EARNED, NOT BOUGHT "The internet is a the great disintermediator – it connects everything to everything else…Previously mass media aggregated attention and brands bought it. To earn your own attention you have to do things, create content, that people elect to spend time with.” FarisYakob http://blog.marketing-soc.org.uk/tag/digital/
22. MEDIA AS FACILITATOR “Media is less and less often about crafting a single message to be consumed by individuals, and more and more often a way of creating an environment for convening and supporting groups” Clay Shirky
23. “A business without engaging and nurturing its community is like a village, a town, or a city without a population” Alan Moore http://emptyla.com/
26. “Communities already exist. Instead, think about how you can help that community do what it wants to do” Mark Zuckerberg
27. “One part anarchy, one part aristocracy, one part democracy, one part monarchy” Jimmy Wales on the Wikipedia Community http://www.flickr.com/photos/vhata/
29. ATTRIBUTION, AUTHENTICITY, RECOGNITION, SHARING "In the past you were what you owned. Now you are what you share." Charles Leadbeater – We Think http://www.flickr.com/photos/paopix/
30. STICKING AROUND Relationships require building, so rather than short-term ROI, you need to take a longer-term view HT http://farisyakob.typepad.com/ http://www.flickr.com/photos/jryle79/
31. BEING RESPONSIVE “There is a correlation between the amount of time it takes for information to be transmitted, the amount of time it takes to have an effect, and the corresponding cultural decay rate. The real-time web of twitter and facebook has brought the cultural latency rate down to almost zero. In response, companies must act faster, responding in real time, to keep apace with its customers.” FarisYakob http://www.flickr.com/photos/bright/
32. AGILITY IS NOT ABOUT VELOCITY, IT’S ABOUT RESPONSIVENESS “It is not the strongest of the species that survive, nor the most intelligent, but the one most responsive to change.”
33. A BIG FAT OPPORTUNITY FOR CONTENT PRODUCERS http://www.flickr.com/photos/streamishmc/
34. DISTRIBUTED NOT DESTINATION Streams not microsites “As we move beyond Web 2.0 into an ever more interactive network, in which users send as much material as they consume…it becomes obvious that we are progressing from the Internet through the Web to the Stream” Glen Hiemstra, Futurist.com
35. FREE FLOWING NOT STATIC Services, applications and content are scalable and portable Platforms that are seamlessly inter-connectable No barriers to interaction - interfaces that get out of the way Image: img209.imageshack.us/img209/5781/deadlocknajkcomafarialibh3.jpg
36. SLIPPY NOT STICKY HT http://garethkay.typepad.com/brand_new/ http://www.flickr.com/photos/curtisperry/
37. CAPITALISING ON OUR INHERENTLY SOCIAL NATURE "Copying among a population with frequent interactions creates a pull mechanism by which things spread through populations. This is the opposite to conventional marketing wisdom, where 'influence' is a 'push' idea, in being about what we do to people, rather than them choosing to do themselves, without us.” Mark Earls http://www.flickr.com/photos/elithebearded/ http://herd.typepad.com/
38. CREATE CONTENT THAT IS REMARKABLE If the web is a mass of conversations, then get talked about Create content and services that are worth passing on Make it as easy as possible for your fans to find it and spread the word http://www.flickr.com/photos/oldflints/
39. SETH GODIN – ‘FLIPPING THE FUNNEL’ Marketing spend generates traffic Some of that traffic sticks Users are inspired and enabled to talk about your product They spread the message around the network Ref: http://sethgodin.typepad.com/seths_blog/files/flippingfunnelPRO.pdf
40. CREATING SPREADABLE CONTENT 4th most viewed film on Nike Football channel 600,000+ views - more than twice the number of views as the Nike Five TV ad “If it doesn’t spread, it’s dead” Henry Jenkins, MIT
41.
42. SOCIAL IDEA NOT SOCIAL MEDIA COMMUNITY AUGMENTATION Status, Notes, Pictures, Videos VIDEO CONTENTBloopers TCVs Fav video content TV PHOTO SHARING Aleks’ visual characterFrom TVCsFamily portraits Community connections Competitions MICRO-BLOGGING 140 characters only Sharing thoughts, links,Participating in chat COMPARISON APPLICATIONViral “comparison” app Compare The Meerkat 80% increase in quotes…600,000+ Facebook Fans CPA reduced by 73%...Brand Awareness from 20% to 59% HT http://ameliatorode.typepad.com/
43. HAVING FUN 12 million views 2m views in less than 2 weeks
44.
45. ONLINE MEDIA IS ADUNDANT, NOT SCARCE Streams of content, unconstrained by time A new film released every day for a year to promote New Balance 365 trainers http://www.newbalance365.com/
46. PARTICIPATION AT EVERY STAGE OF THE PROCESS THE TALENT 363,000 subscribers…more than any women’s magazine in the UK 77m video views
47. THE FINANCING 3 teenagers, 1 forgotten Jules Verne novel Buy a taste of Hollywood by having your name on the end credits Open production process
50. THE POST-PRODUCTION - REMIX / RECOMBINANT CULTURE Kutiman Thru You ‘You Tube Remix Album’ Cadbury gorilla Eastenders mix Pot Noodle spoof of Guinness ad
51. PEOPLE LOVE TO BE CONNECTED Americans between the ages of 8 and 18 spend on average 7 1/2 hours a day using some sort of electronic device
54. NEW INTERFACES HAVE THE POTENTIAL TO CHANGE OUR RELATIONSHIP WITH THE MEDIUM “Apple's iPad will likely take the crown for the fastest consumer product growth to the $1 billion revenue mark in history, taking less than 120 days from announcement to reach that milestone” Carl Howe
55. IS THIS CONVERGENCE? Personal and portable like mobile Screen like a TV Interactive like a PC http://paulisakson.typepad.com/planning/2010/05/ipad-marketing-gaming-social-behavior.html http://www.flickr.com/photos/48600091327@N01/4569922802/
56. CONVERGENCE IS ABOUT CONTENT AND PEOPLE NOT THE TECHNOLOGY “Convergence does not depend on any specific delivery mechanism, rather, convergence represents a paradigm shift - a move from medium-specific content toward content that flows across multiple media channels” Henry Jenkins http://www.flickr.com/photos/ekarjala/
57. TV / Video content could give devices like the iPad mass appeal Particularly when it becomes a useful, interactive ‘TV’ Plus new situational contexts, new ways of sharing & interacting with content http://www.feedingthepuppy.com/2010/04/ipad-video-review-its-the-future-of-television.html
58. NEW WAYS TO TELL STORIES The agency without a website
59. MULTITASKING IS A REALITY Americans now spend 35% more time using the Internet and TV simultaneously than they were a year ago
60. SOCIAL AND TV WORK WELL TOGETHER Social scheduling – MIT Social TV prototype A central database aggregates video from online sources like YouTube, shares user-specified data with social networks, delivers video to the user's TV, and lets users and the people in their networks send comments and ratings back and forth via an iPhone app
63. VIDEO DIDN’T KILL THE RADIO STAR “Old media are not being displaced. Rather, their functions and status are shifted by the introduction of new technologies” Henry Jenkins
64. Not an either /or but more People consume more media, video gets into new places http://www.flickr.com/photos/agitpropdevices/
65. AND THE TRADITIONAL, SHIFTS “And this is really why YouTube is so important. It was started as a TV channel for everyone…but it has grown into a far more powerful medium where it is now the first port-of-call for anyone seeking video content.” Computer Weekly http://www.computerweekly.com/blogs/social-business/2010/04/youtube-is-five.html
66. ONE LAST THOUGHT… "Over and over again, connecting people with one another is what lasts online. Some folks thought it was about technology, but it's not.“ Seth Godin Image: http://www.gapingvoid.com/